Diablo creator David Brevik explains his original version of Diablo 3 which was very similar to the current Diablo 4.
Diablo creator David Brevik has shared his distaste for some aspects in current ARPGs, and said that when the journey ...
According to Brevik, the pace of Diablo 2 is “great” because it takes the player longer to level up, arguing that slower progression makes it more satisfying when you reach that point, and that too ...
Speaking to VideoGamer, Blizzard co-founder and Diablo programmer/designer David Brevik expressed a dim view of the current state of Diablo-like ARPGs, arguing that inflated enemy numbers and a deluge ...
Halls of Torment is a mix of Vampire Survivors, old-school Diablo, and roguelikes, and it just got a new, free Steam update and sale.
Diablo 4 has a serious character slot limitation problem, and by copying one of Diablo 3's most popular features it could ...
Steam rolling through hordes of enemies makes for a much worse experience in the long run, according to series creator David ...
David Brevik, lead designer on the original Diablo game and the person most often credited for the ARPG series' creation, isn ...
In a recent podcast interview, Diablo creator David Brevik shared his unfiltered thoughts on the state of modern ARPGs, ...
Blizzard has released a new patch for Diablo 4 that aims to resolve the color issues appearing overly saturated in HDR ...
To pause in Monster Hunter Wilds, you must be in “Online Single Player” mode. There are two ways to turn on “Online Single ...
Diablo co-creator David Brevik has some choice words about new action-RPGs and MMOs that have moved away from the grind of earlier games.