"So for example, there may be monsters fighting each other in the background and have wounds that you didn't implement, but ...
My extensive look at Monster Hunter Wilds took me through the first chapter. I won't spoil the story beats. Suffice it to say ...
Although more Japanese game studios have taken to developing with Unreal Engine in the past decade, there are still ...
In a new interview, some of the developers behind Monster Hunter Wilds have discussed how the game is striking a balance ...
Eurogamer has played the first six hours of Monster Hunter Wilds, and here are our in-depth first impressions.
In a sentence that will sound completely normal to long-time Monster Hunter fans, it uses its farts and breath attacks to ...
The release of Monster Hunter Wilds is imminent, coming on February 28th - and in the recent test drives, many players ...
Capcom has extended the Monster Hunter Wilds Open Beta Test 2 by 24 hours due to a PlayStation Network outage. The test ...
Monster Hunter Wilds shows off the depth and breadth of the RE Engine, it’s just a shame the betas really failed to drive ...
We played five hours of Monster Hunter Wilds and came away with a better understanding of how it differs from Monster Hunter World.
I attended a Capcom event where I got to play Monster Hunter Wilds for nearly six hours non-stop. I hadn’t played any game ...
Monster Hunter Wilds' director Yuya Tokuda and producer Ryozo Tsujimoto reflect on the series' early adoption of console ...