In our exclusive interview with Monster Hunter Wilds’ Executive Producer Ryozo Tsujimoto, he outlined one of the franchise’s biggest changes.
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Game Rant on MSNMonster Hunter Wilds Streamer Uses Saxophone as ControllerA Monster Hunter Wilds streamer uses a niche method to battle the game’s creatures, turning a saxophone of all things into a ...
Dot Esports sat down with Monster Hunter Wilds developers to pull back the curtain on the most ambitious MH title yet.
Monster Hunter Wilds features an absolutely dreadful spider monster - a spider that, going by preview encounters and ...
I can't even fathom how much money Capcom is banking on Monster Hunter Wilds making (seriously, I'm not good enough at math ...
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But Why Tho? on MSN‘Monster Hunter Wilds’ Gives Players A World Worth Hunting ForMonster Hunter Wilds redefines the hunt, blending deep worldbuilding, dynamic ecosystems, and thrilling combat into a ...
"So for example, there may be monsters fighting each other in the background and have wounds that you didn't implement, but ...
Monster Hunter Wilds' director Yuya Tokuda and producer Ryozo Tsujimoto reflect on the series' early adoption of console ...
Monster Hunter is a series about big stuff. Big monsters, big swords, big guns, big mountains, trees, volcanoes, you name it. Monster Hunter Wilds stays true to that basic DNA, but its attention to ...
Our key takeaways from this final preview hands on are that the game is shaping up incredibly well. Combat is smooth and slick, and feels even better than it did in our first preview. The addition of ...
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