Diablo creator says speedy player progression in current ARPGs has "cheapened the entire experience"
Diablo creator David Brevik has shared his distaste for some aspects in current ARPGs, and said that when the journey ...
According to Brevik, the pace of Diablo 2 is “great” because it takes the player longer to level up, arguing that slower progression makes it more satisfying when you reach that point, and that too ...
Speaking to VideoGamer, Blizzard co-founder and Diablo programmer/designer David Brevik expressed a dim view of the current state of Diablo-like ARPGs, arguing that inflated enemy numbers and a deluge ...
Halls of Torment is a mix of Vampire Survivors, old-school Diablo, and roguelikes, and it just got a new, free Steam update and sale.
Diablo 4 has a serious character slot limitation problem, and by copying one of Diablo 3's most popular features it could ...
Steam rolling through hordes of enemies makes for a much worse experience in the long run, according to series creator David ...
David Brevik, lead designer on the original Diablo game and the person most often credited for the ARPG series' creation, isn ...
Blizzard has released a new patch for Diablo 4 that aims to resolve the color issues appearing overly saturated in HDR ...
Diablo co-creator David Brevik has some choice words about new action-RPGs and MMOs that have moved away from the grind of earlier games.
Diablo 4 lead class designer Adam Jackson has joined Riot Games on a mysterious unannounced project that could be an MMO.
A former Mt. Diablo Unified School District (MDUSD) employee has been arrested and charged with mail fraud in connection to ...
2/7-2/9 John Patrick Shanley’s drama Doubt: A Parable won him a Pultizer Prize in 2005. Catch the show, which centers on a Bronx Catholic school in the 1960s, at Town Hall Theatre Co. in Lafayette ...
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