The two monsters I fought, which haven't been in earlier preview builds or in the recent Monster Hunter Wilds beta, are truly ...
W hen it comes to swinging big weapons at even bigger monsters, Capcom's Monster Hunter franchise rises above the rest -- and ...
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Creative Bloq on MSNSorry Avowed, Monster Hunter Wilds will be this month's biggest game - here's whyAlthough more Japanese game studios have taken to developing with Unreal Engine in the past decade, there are still ...
I attended a Capcom event where I got to play Monster Hunter Wilds for nearly six hours non-stop. I hadn’t played any game ...
We played five hours of Monster Hunter Wilds and came away with a better understanding of how it differs from Monster Hunter World.
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In a sentence that will sound completely normal to long-time Monster Hunter fans, it uses its farts and breath attacks to ...
Eurogamer has played the first six hours of Monster Hunter Wilds, and here are our in-depth first impressions.
Our key takeaways from this final preview hands on are that the game is shaping up incredibly well. Combat is smooth and slick, and feels even better than it did in our first preview. The addition of ...
Monster Hunter Wilds' director Yuya Tokuda and producer Ryozo Tsujimoto reflect on the series' early adoption of console ...
GameCentral gets to play Capcom’s next evolution of Monster Hunter, featuring the return of a classic arachnid.
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But Why Tho? on MSN‘Monster Hunter Wilds’ Gives Players A World Worth Hunting ForMonster Hunter Wilds redefines the hunt, blending deep worldbuilding, dynamic ecosystems, and thrilling combat into a ...
The early hours of Monster Hunter Wilds' campaign improve tutorials and guidance while offering more diverse enemy variety than MH World.
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