In our exclusive interview with Monster Hunter Wilds’ Executive Producer Ryozo Tsujimoto, he outlined one of the franchise’s biggest changes.
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Hosted on MSNMonster Hunter Wilds Streamer Uses Saxophone as ControllerA Monster Hunter Wilds streamer uses a niche method to battle the game’s creatures, turning a saxophone of all things into a ...
The Monster Hunter games have never lacked a story per se, but it's always been a gameplay-focused franchise first and ...
With just days to go before launch, Monster Hunter Wilds shares glimpses of the PS5 Pro enhancements supported in the ...
Monster Hunter Wilds features an absolutely dreadful spider monster - a spider that, going by preview encounters and ...
How did Monster Hunter end up in a Best Picture nominated drama? We asked Monster Hunter Wilds producer Ryozo Tsujimoto for ...
In a sentence that will sound completely normal to long-time Monster Hunter fans, it uses its farts and breath attacks to ...
From their vast, all encompassing webs that'll stick even the best of hunters down, to their array of poison, sleep, pincer, ...
"So for example, there may be monsters fighting each other in the background and have wounds that you didn't implement, but ...
Tokuda said that the Monster Hunter Wilds team has been careful about how it can teach players gradually during the game’s “very tutorial-like,” “easy-to-understand” first few hours, but that as ...
Monster Hunter Wilds' director Yuya Tokuda and producer Ryozo Tsujimoto reflect on the series' early adoption of console ...
The early hours of Monster Hunter Wilds' campaign improve tutorials and guidance while offering more diverse enemy variety than MH World.
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