W hen it comes to swinging big weapons at even bigger monsters, Capcom's Monster Hunter franchise rises above the rest -- and ...
The two monsters I fought, which haven't been in earlier preview builds or in the recent Monster Hunter Wilds beta, are truly ...
My extensive look at Monster Hunter Wilds took me through the first chapter. I won't spoil the story beats. Suffice it to say ...
Monster Hunter Wilds' director Yuya Tokuda and producer Ryozo Tsujimoto reflect on the series' early adoption of console ...
Capcom has extended the Monster Hunter Wilds Open Beta Test 2 by 24 hours due to a PlayStation Network outage. The test ...
Eurogamer has played the first six hours of Monster Hunter Wilds, and here are our in-depth first impressions.
Tokuda said that the Monster Hunter Wilds team has been careful about how it can teach players gradually during the game’s “very tutorial-like,” “easy-to-understand” first few hours, but that as ...
Monster Hunter is a series about big stuff. Big monsters, big swords, big guns, big mountains, trees, volcanoes, you name it. Monster Hunter Wilds stays true to that basic DNA, but its attention to ...
We played five hours of Monster Hunter Wilds and came away with a better understanding of how it differs from Monster Hunter World.
How did Monster Hunter end up in a Best Picture nominated drama? We asked Monster Hunter Wilds producer Ryozo Tsujimoto for an explination.
Monster Hunter Wilds shows off the depth and breadth of the RE Engine, it’s just a shame the betas really failed to drive ...
21hon MSN
In a sentence that will sound completely normal to long-time Monster Hunter fans, it uses its farts and breath attacks to ...
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