Among all of these distinctive sets of monster equipment in Monster Hunter Wilds, the developers say they want players to pay ...
The Monster Hunter games have never lacked a story per se, but it's always been a gameplay-focused franchise first and ...
The two monsters I fought, which haven't been in earlier preview builds or in the recent Monster Hunter Wilds beta, are truly ...
Monster Hunter is a series about big stuff. Big monsters, big swords, big guns, big mountains, trees, volcanoes, you name it. Monster Hunter Wilds stays true to that basic DNA, but its attention to ...
Though we’ve seen a handful of weapons from Wilds, we haven’t seen quite enough to make a determinative verdict on our own ...
It's hard to improve upon a tried and true formula, especially one that has seen changes and refinement for over 20 years ...
The early hours of Monster Hunter Wilds' campaign improve tutorials and guidance while offering more diverse enemy variety than MH World.
Monster Hunter Wilds director Yuya Tokuda and art director Kaname Fujioka explain the changes coming to this installment’s weapons.
Monster Hunter Wilds feels more like a traditional RPG than other entries in the beloved series. But, director Yuya Tokuda ...
Monster Hunter Wilds director Yuya Tokuda and art director Kaname Fujioka explain the changes coming to this installment’s weapons. As revealed by KAMI on Twitter, the second Monster Hunter ...
It’s well known that fans weren’t particularly enthused about the weapon designs in Monster Hunter: World, leading them to wonder if Monster Hunter Wilds will follow suit or not. Though we ...