In our exclusive interview with Monster Hunter Wilds’ Executive Producer Ryozo Tsujimoto, he outlined one of the franchise’s biggest changes.
Dot Esports sat down with Monster Hunter Wilds developers to pull back the curtain on the most ambitious MH title yet.
A lthough more Japanese game studios have taken to developing with Unreal Engine in the past decade, there are still ...
Monster Hunter Wilds redefines the hunt, blending deep worldbuilding, dynamic ecosystems, and thrilling combat into a ...
Monster Hunter Wilds' director Yuya Tokuda and producer Ryozo Tsujimoto reflect on the series' early adoption of console ...
Tokuda said that the Monster Hunter Wilds team has been careful about how it can teach players gradually during the game’s “very tutorial-like,” “easy-to-understand” first few hours, but that as ...
GameCentral gets to play Capcom’s next evolution of Monster Hunter, featuring the return of a classic arachnid.
We played five hours of Monster Hunter Wilds and came away with a better understanding of how it differs from Monster Hunter World.
Capcom has extended the Monster Hunter Wilds beta after the PlayStation Network outage rendered the previous test unplayable ...
Monster Hunter Wilds is just a few weeks away, and Capcom has released a PC benchmark for players to see if their system is ...
During today’s back-to-back Monster Hunter Wilds Showcase and Capcom Spotlight broadcasts, Capcom unveiled a new locale, monsters, and Open Beta Test 2 details for Monster Hunter Wilds™; announced the ...
Shuhei Yoshida, former president of Worldwide Studios for Sony Interactive Entertainment, has revealed that Nintendo and Xbox ...