Monster Hunter Wilds feels more like a traditional RPG than other entries in the beloved series. But, director Yuya Tokuda ...
The Monster Hunter games have never lacked a story per se, but it's always been a gameplay-focused franchise first and ...
You better be on your best behavior when playing the second Monster Hunter Wilds beta this weekend, as you may just find ...
Monster Hunter Wilds hitstops in the final version of the game will be closer to what fans expect from a traditional Monster ...
Monster Hunter Wilds' director Yuya Tokuda and producer Ryozo Tsujimoto reflect on the series' early adoption of console ...
Tokuda said that the Monster Hunter Wilds team has been careful about how it can teach players gradually during the game’s “very tutorial-like,” “easy-to-understand” first few hours, but that as ...
Dot Esports sat down with Monster Hunter Wilds developers to pull back the curtain on the most ambitious MH title yet.
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Creative Bloq on MSNHow Monster Hunter Wilds was made possible by Capcom's secretive RE EngineA lthough more Japanese game studios have taken to developing with Unreal Engine in the past decade, there are still ...
We played five hours of Monster Hunter Wilds and came away with a better understanding of how it differs from Monster Hunter World.
Monster Hunter Wilds features an absolutely dreadful spider monster - a spider that, going by preview encounters and ...
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